VC permeates the MyTeam mode again, also. This mode acts as a fantasy-esque build-your-own-team endeavor where you make card packs to NBA 2K22 MT unlock players among a roster that spans multiple NBA eras. MyTeam can be captivating for long-time basketball lovers such as myself who have Allen Iverson teamed up with Anthony Davis and may take this fantasy team roster into single-player or multiplayer games. However, the loot-box nature of making card packs--that can be acquired by gradually earning MT points via new avenues such as challenges, seasonal events, and turning in cards that are useless, or even by buying them with VC--leaves the dependence on VC unsurprisingly egregious.
MyGM, which places you into the shoes of a group's General Manager, is a mode worth mentioning. It is a sports management simulation dream, but changes here are just skin deep. You'll go through awkwardly written and animated dialogue scenarios to manage relationships in your business --like the way I chatted to RJ Barrett about the way he used to play clarinet in order to boost his morale stats, or became the yes-man of head coach Tom Thibodeau to keep him happy. MyGM's menus are also flooded in a means which makes it hard to navigate and get a grasp of how to spend your limited time and resources throughout the season. I've really enjoyed this mode in the past with its RPG-like sensibilities, but it's one that needs a serious revamp.
I can run down every other manner of drama or feature in NBA 2K21, but I would really only be going through the laundry list of things we've seen in years past--although I really do need to point to the continued addition of the WNBA. It's a great feature for Buy 2K22 MT fans and people who want to familiarize themselves with WNBA players and teams. Where this falls short is the WNBA is relegated to just season play, and the inclusion of female participant creation is just featured in the upcoming next-gen variations of the match.