Matching up for games in The Neighborhood remains the same--it can be a slog, waiting for NBA 2K21 MT Coins gamers to queue up and the match to cycle through all the pre- and - post-game animations. I find the The Rec's 5-on-5 games a whole lot more satisfying with proper matchmaking (given that clubs are balanced in skill and rankings ), and you can take this basketball ethos a step further in the organized Pro-Am league. But enjoyment from these competitive outlets depends on the players you get paired together, and how much your player has progressed as a way to maintain up.
This is where virtual currency (VC) comes into play, yet again. It is no surprise that microtransactions litter every corner of NBA 2K21--and for me, I've moved on from being outraged to sense despondent. The game boundaries on a pay-to-win version, with progress tracks which are paced in ways to nudge you towards paying VC instead of earning it. Improving your stats still relies on paying VC, and the costs increase exponentially the farther you update a certain skill. There are plenty of nice cosmetics to make, and it's admittedly a whole lot of fun dressing up your participant in new kicks as well as the flyest Nike and Adidas apparel, however their exorbitant VC costs suck the life out of their adventure.
VC permeates the MyTeam mode again, too. This mode functions as a fantasy-esque build-your-own-team endeavor where you make card packs to unlock players one of a roster that spans numerous NBA eras. MyTeam can be captivating for long-time basketball fans such as myself who have Allen Iverson teamed up with Anthony Davis and may take this fantasy team roster into single-player or multiplayer games. However, the loot-box character of earning card packs--that can be obtained by slowly earning MT points via new avenues such as challenges, seasonal events, and turning in useless cards, or by purchasing them with VC--leaves the dependence on VC unsurprisingly egregious.
MyGM, which puts you into the shoes of a group's General Manager, is a mode worth mentioning. It is a sports management simulation fantasy, but changes here are just skin deep. You'll go through awkwardly animated and written dialogue scenarios to manage relationships within your organization--such as how I chatted to RJ Barrett about the way he used to play clarinet in order to improve his sanity stats, or became the yes-man of head coach Tom Thibodeau to keep him happy. MyGM's menus are also flooded in a way which makes it difficult to browse and get a grip of how to spend your limited time and Cheap 2K MT resources throughout the season. I've really enjoyed this manner in the past with its RPG-like sensibilities, but it is one that requires a serious revamp.